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Choju

 
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Orochimaru
Junnin



Joined: 14 Jun 2006
Posts: 97
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PostPosted: Thu 12:09, 17 Sep 2009    Post subject: Choju

[center]Akimichi Choji[/center]
[center]Akimichi's Clan Youthness[/center]

Stats
Hitpoints: 543 (including str)
Mana: 249 (including int)
Base Attack Damage: 51 - 62
Base Attack Speed: 1.75
Range: N/A
Attack Animation: Punch
Base Armor: 2.7 (including agi)
Move Speed: 275
Strength: 24 + 3,6
Agility: 13 + 1.4
Intelligence: 18 + 2.8

First Skill
Nikudan Sensha
Type Skill: Nuke,dm on line,
Mana cost: 60/75/90/105
Casting time: n/a
Cooldown: 50sec/40sec/30sec/20sec
Skill Range: 500-2000
Description:
Nikudan Sensha is a Taijutsu technique used by the Akimichi clan. After using the Baika no Jutsu technique to modify their body into a large sphere shape, the clan member draws their limbs into the main spherical body. Next they launch their body into the air and begin to spin at a high rate of speed. Launching himself at the target, the fast spinning prevents most incoming projectile attacks from landing, instead they bounce off with little effect. Any direct attack the opponent uses with their body would result in the crushing of their attackers bones.

In game:
Choji starts to spin in place to get momentum and akcelerate himself. After 0.44sec he starts to move, for beginnig slowly, more he rides more he accelerates.
He deals dmg to all enemies in line. Now goes the funny thing. When Meat Tank hits building or rock, he bounces form it, and can deal dmg to all targets again (if he hits them, beacuse he can bounce in other way) When he bounces he loses 20% of his speed and gets 50 dmg dealed to himself. In other way he moves in line.
If would be nice if you can make dmg as a % of speed. Also when he is in form of Meat Tank he is protected form all non magical attacks.

Level 1- Distance=1000, 25% or 250 dmg
Level 2- Distance=1500, 35% or 300 dmg
Level 3- Distance=2000, 45% or 350 dmg
Level 4- Distance=2500, 55% or 400 dmg

Second Skill
Baika no Jutsu Fighting Style
Type Skill: Self-Buff
Mana cost: 25/35/45/65
Casting time: n/a
Cooldown: 25sec/20sec/15sec/10sec
Skill Range: self
Description:
With this skill the clan member will enlarge one of their limbs. This allows them to stretch and cause a more powerful impact against their targets.

In game:
This skill works as a self buff increasing dmg done by Choji by X for next 5 attacks, or 7 sec. Also increas his range of attack by 100.
Level 1- +10 dmg
Level 2- +20 dmg
Level 3- +30 dmg
Level 4- +40 dmg

Third Skill
Hair Hardening
Type Skill: Passive
Mana cost : None
Cooldown: none
Skill Range: Self
Description:
After forming the needed hand seals, Choji's hair will harden and become spiked to protect his body. In this form it also becomes a good offensive when combined with Meat Tank.

In game.
This skill grants user, dmg reduction from back and sides, also when it is learned Meat Tank(First Skill) changes into Spiked Human Bullet Tank. Every foe that attacks Choji recives X dmg back.

Level 1- 20% form back, 5% form sides, 10% dmg back
Level 2- 25% form back, 10% form sides, 15% dmg back
Level 3- 30% form back, 15% form sides, 20% dmg back
Level 4- 35% form back, 20% form sides, 25% dmg back


First Skill again
Nikudan Hari Sensha
Type Skill: Nuke,dm on line,
Mana cost: 60/75/90/105
Casting time: n/a
Cooldown: 50sec/40sec/30sec/20sec
Skill Range: 100-2500
Description:
Nikudan Hari Sensha is a Taijutsu technique used by the Akimichi clan. A modification of the normal Nikudan Sensha, the clan member will use sharp edges to deal greater damage to their target. This has been seen in two ways. One way is to surround their body with a loose chain of kunai or edged weapons. When their body is enlarged, the chain becomes taught which allows them to increasing the rotation speed and destruction when they roll. The other style takes advantage of clan member's long hair. By using their chakra to harden their hair, they become a rotating ball of spikes, which will slice into anyone or anything which gets close.

In game:
Choji starts to spin in place to get momentum and akcelerate himself. After 0.2sec he starts to move, for beginnig in meium speed , more he rides more he accelerates. With hardened hair he accelerates quickly.
He deals dmg to all enemies in line. Now goes the funny thing. When Meat Tank hits building or rock, he bounces form it and can deal dmg to all targets again (if he hits them, beacuse he can bounce in other way)
When he bounces he loses 15% of his speed and gets 50 dmg dealed to himself In other way he moves in line.

Iw would be nice if you can make dmg as a % of speed. Also when he is in form of Meat Tank he is protected form all non magical attacks. Lvl of this skill depends on lvls of Skill 1 and 3. For example:

Quote:
Skill 1 is on lvl 2
Skill 3 is on lvl 0
Choji will use only normal Meat Tank


Quote:
Skill 1 is on lvl 1
Skill 3 is on lvl 2
Chouji will use Hari Sensha on lvl 1


Quote:
Skill 1 is on lvl 3
Skill 3 is on lvl 2
Choji will use Normal Meat tank on lvl 2




Level 1- Distance=1500, 35% or 250 dmg
Level 2- Distance=2000, 45% or 300 dmg
Level 3- Distance=2500, 55% or 350 dmg
Level 4- Distance=3000, 65% or 400 dmg



Fourth Skill
Chou Harite
Type Skill: Self buff
Mana cost:70/90/110
Casting time: 0.5sec
Cooldown: 60/50/40
Skill Range: Self
Description:
Chou Harite is a taijutsu technique which is used in conjunction with the Akimichi clan's Baika no Jutsu. After increasing their body size, the clan member will focus a special chakra to their palms. They will then slam their palms directly into their opponent below, smashing them into the ground.

In game.
increas dmg done by next attack, also provides pushback ( a big one) and a splash on 250 area. Pushes all hitted units. Also increas armour for 10 sec, by 5

Level 1- + 30 dmg, 200 pushback for primary target and 100 for units in range,
Level 2- + 45 dmg, 300 pushback for primary target and 150 for units in range,
Level 3- + 60 dmg, 400 pushback for primary target and 200 for units in range,

Fifth Skill
Chou Baika no Jutsu
Type Skill: Self buff
Mana cost: 100 an both lvls
Casting time: 0.2sec
Cooldown: 10 on both lvls
Skill Range: Self
Description:
Chou Baika no Jutsu is a Ninjutsu technique used by the Akimichi clan. Using this technique the clan member can alter the size of their body. Highly skilled clan members can alter the size of their body to a large scale with little trouble. Those with lesser skills can use the Houren (Spinach) pills. Taking the second pill allows them to accomplish the super multi-size skill if they could not normally attain it. With this skill the clan member grows to enmormous size, allowing them to crush and stomp any opponent before them.

In game.
Choji becomes bigger,his growups can stack X times.
his attack range increas by 50 for each growup,
dmg of all skills increas by 25% for each growup,
AoE of skills increas by 100 by each growup,
Attack speed decreas by 20% for each growup,
Movement speed increas by 10 for each growup,
Increas armour by 3 for each growup,
Level 1- 2 growups maximum
Level 2- 4 growups maximum





Strong meele
Good skills


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