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Kabuto

 
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Orochimaru
Junnin



Joined: 14 Jun 2006
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PostPosted: Sat 16:27, 15 Aug 2009    Post subject: Kabuto

Yakushi Kabuto




Stats


Move Speed: 295
Primary: Intelligence
Str: 14 + 1.2
Agi: 17 + 1.4
Int: 21 + 2.3
Damage: 41 - 51
HP: 454
Mana: 347
Attack Speed: 1.31
Armor: 2.1


Shikon no Jutsu

Quote:


Mana Cost: 100
Cooldown: No CD
Casting Time: Instant
Skill Type: Copy/Summon
Description:
Quote:
Shikon no Jutsu is a Ninjutsu technique that uses a dead body to create the illusion of another living person. The ninja can either animate a normal dead person, or alter the appearance of the dead person to resemble another. To do the second version, the ninja first changes the appearance of the dead body to resemble the person to be portrayed. Then using this jutsu they make the heart beat again, allowing them to control the actions of the dead body.


Kabuto can make a bunshin of target hero, Bunshin is on 1 KO hit. And got 30% on normal dmg. And a % to make enemy bleed.
1lvl Bunshin got 4% to make enemy bleed

3lvl Bunshin got 6% to make enemy bleed
5lvl Bunshin got 8% to make enemy bleed
7lvl Bunshin got 10% to make enemy bleed



Nehan Shouja no Jutsu



Quote:


Casting Time: Instant
Max Casting Range: 200/300/400/500 AOE
Skill Type: Sleep
Description:
Quote:
Nehan Shouja no Jutsu is a Genjutsu technique that allows the caster to place a large body of people into a unconscious state. If someone get hit he wakes up, (spell works also on ally).


Level 1 - Lasts 4 seconds.
Level 2 - Lasts 5 seconds.
Level 3 - Lasts 6 seconds.
Level 4 - Lasts 7 seconds.

Cooldown: 15 seconds.

Level 1: 165 mana, 15 sec cooldown.
Level 2: 165 mana, 15 sec cooldown.
Level 3: 165 mana, 15 sec cooldown.
Level 4: 165 mana, 15 sec cooldown.




Inyu Shometsu

Quote:


Mana Cost: Exchange Mana for life
Cooldown: 1min
Casting Time: Instant
Skill Type: channeling Heal
Description:
Quote:
Inyu Shometsu is a Ninjutsu technique used by Kabuto. Focusing his chakra to an area to be hit, he can begin the cell creation process the moment the area becomes injured. This ability to activate his cells and create new ones is the very reason why Orochimaru favored Kabuto's talents.

Kabuto exchanfe his mana for life regeneration. During regeneration he can’t move ore use jutsu.
1lvl 10hp / for 20mana
3lvl 30hp / for 40mana
5lvl 50hp / for 60mana
7lvl 70hp / for 80mana



Orochimarus Power

Quote:


Skill Type: Passive
Description:
Quote:
So Kabuto took some of Orochimaru's tissue and placed it into his body. Unfortunately, the tissue began to spread and quickly take root, transforming his appearance to resemble that of Orochimaru.

If Kabuto use his bunshins on himself, bunshins get orochimarus power.

5lvl Kabuto get bonus + 3% to MS +7 to As +5 to agi + 2% to bleed a enemy
10lvl Kabuto get bonus + 6% to MS +10 to As +10 to agi + 4% to bleed a enemy
15lvl Kabuto get bonus + 9% to MS +13 to As +15 to agi + 6% to bleed a enemy
20lvl Kabuto get bonus + 12% to MS +16 to As +20 to agi + 8% to bleed a enemy




Chakra no Mesu

Quote:


Mana Cost: 40/50/60/70
Cooldown: No CD
Skill Type: Activated/deactivated buff
Description:
Quote:
Chakra no Mesu is a special Ninjutsu technique used by medical ninjas. After forming the needed handseals, the ninja will focus chakra to their hands. When their charged hands reach the body of their target, they can extend the chakra internally into the targets body to cut and neatly slice their muscles and blood veseels without harming the surface skin. This technique can be used in battle, but because of its hectic nature, the fine precision required for an instant kill is not feasible. Damage can still be done to the vital organs, but the technique should be used carefully in battle.

10lvl +40 to dmg, 20% to dispel summon/buff/ 30% to AS, 7% to make enemy bleed
20lvl +50 to dmg, 40% to dispel summon/buff/ 40% to AS, 11% to make enemy bleed


Bleed – for 4sec. enemy lose 25hp and lose by 40% MS

Kabuto: Kobuto is the power of slow and making little dmg. He can sleep all enemies that’s good for gung and for running or too surround enemy with a army of bunshins.
In the end he use a lot of mana that makes him balanced.
He’s biggest weakens is INT melee hero. So without items he just die from nuke spell’s >.>


Sinenergy:

Quote:
Shikon no Jutsu + Nehan Shouja no Jutsu = bunshin surround
Shikon no Jutsu + Orochimarus Power = 18% too bleed
Orochimarus Power + Chakra no Mesu = 19% too bleed + good attack speed


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